Title | Type | SJR | H index | Total Docs. (2012) | Total Docs. (3years) | Total Refs. (2012) | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. (2012) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Foundations and Trends in Machine Learning | journal | 4.637 Q1 | 39 | 3 | 11 | 418 | 237 | 11 | 18.14 | 139.33 | |
2 | IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics | journal | 2.051 Q1 | 189 | 135 | 414 | 5509 | 2619 | 407 | 5.24 | 40.81 | |
3 | Web Semantics | journal | 2.005 Q1 | 89 | 45 | 103 | 1940 | 756 | 93 | 4.36 | 43.11 | |
4 | International Journal of Computer-Supported Collaborative Learning | journal | 1.788 Q1 | 67 | 27 | 76 | 1357 | 304 | 68 | 3.15 | 50.26 | |
5 | Topics in Cognitive Science | journal | 1.713 Q1 | 73 | 67 | 154 | 3154 | 616 | 128 | 2.98 | 47.07 | |
6 | Computers in Human Behavior | journal | 1.490 Q1 | 251 | 263 | 638 | 13905 | 2884 | 630 | 4.06 | 52.87 | |
7 | Cyberpsychology, Behavior, and Social Networking | journal | 1.465 Q1 | 180 | 120 | 331 | 3596 | 1371 | 303 | 3.09 | 29.97 | |
8 | IEEE Transactions on Systems, Man, and Cybernetics: Systems | journal | 1.409 Q1 | 171 | 128 | 338 | 5152 | 1423 | 332 | 4.01 | 40.25 | |
9 | User Modeling and User-Adapted Interaction | journal | 1.217 Q1 | 86 | 18 | 42 | 1292 | 223 | 40 | 4.14 | 71.78 | |
10 | IET Control Theory and Applications | journal | 1.208 Q1 | 122 | 306 | 594 | 8435 | 1942 | 592 | 3.03 | 27.57 | |
11 | Games and Culture | journal | 1.175 Q1 | 60 | 21 | 68 | 948 | 188 | 66 | 2.40 | 45.14 | |
12 | IEEE Transactions on Human-Machine Systems | journal | 1.137 Q1 | 138 | 156 | 200 | 8145 | 1124 | 195 | 5.19 | 52.21 | |
13 | Science Technology and Human Values | journal | 1.121 Q1 | 92 | 35 | 102 | 1828 | 301 | 98 | 3.13 | 52.23 | |
14 | Knowledge and Information Systems | journal | 1.111 Q1 | 92 | 106 | 241 | 4422 | 723 | 234 | 3.16 | 41.72 | |
15 | IEEE Transactions on Affective Computing | journal | 1.061 Q1 | 91 | 44 | 32 | 2250 | 219 | 30 | 6.84 | 51.14 | |
16 | ACM Transactions on Computer-Human Interaction | journal | 0.952 Q1 | 107 | 32 | 63 | 1806 | 292 | 62 | 4.05 | 56.44 | |
17 | International Journal of Intelligent Systems | journal | 0.937 Q1 | 106 | 53 | 187 | 1780 | 451 | 177 | 2.35 | 33.58 | |
18 | International Journal of Human Computer Studies | journal | 0.773 Q1 | 145 | 63 | 200 | 3454 | 703 | 190 | 3.12 | 54.83 | |
19 | Journal of Information Systems | journal | 0.742 Q1 | 44 | 20 | 35 | 1082 | 97 | 33 | 3.08 | 54.10 | |
20 | Journal of Interactive Online Learning | journal | 0.735 Q2 | 40 | 8 | 39 | 289 | 71 | 39 | 1.25 | 36.13 | |
21 | Computer Speech and Language | journal | 0.680 Q2 | 83 | 23 | 114 | 930 | 446 | 110 | 3.95 | 40.43 | |
22 | Interacting with Computers | journal | 0.669 Q2 | 94 | 50 | 151 | 2567 | 535 | 142 | 3.19 | 51.34 | |
23 | ACM Transactions on Accessible Computing | journal | 0.653 Q2 | 37 | 8 | 37 | 192 | 88 | 34 | 2.05 | 24.00 | |
24 | Human-Computer Interaction | journal | 0.638 Q2 | 78 | 13 | 32 | 891 | 96 | 31 | 2.86 | 68.54 | |
25 | First Monday | journal | 0.620 Q2 | 83 | 76 | 215 | 3605 | 571 | 211 | 2.45 | 47.43 | |
26 | Interaction Studies | journal | 0.594 Q2 | 43 | 24 | 81 | 1166 | 164 | 75 | 1.88 | 48.58 | |
27 | IEEE Transactions on Haptics | journal | 0.593 Q2 | 67 | 39 | 88 | 1208 | 284 | 79 | 3.19 | 30.97 | |
28 | International Journal of Human-Computer Interaction | journal | 0.568 Q2 | 90 | 61 | 136 | 2773 | 336 | 131 | 2.24 | 45.46 | |
29 | Electronic Commerce Research | journal | 0.566 Q2 | 53 | 19 | 58 | 1379 | 155 | 54 | 2.33 | 72.58 | |
30 | International Journal of Social Robotics | journal | 0.548 | 75 | 50 | 108 | 1471 | 338 | 101 | 2.70 | 29.42 | |
31 | Behaviour and Information Technology | journal | 0.530 Q2 | 95 | 90 | 170 | 4322 | 305 | 153 | 1.57 | 48.02 | |
32 | Foundations and Trends in Human-Computer Interaction | journal | 0.516 Q2 | 30 | 3 | 11 | 413 | 38 | 11 | 2.00 | 137.67 | |
33 | Universal Access in the Information Society | journal | 0.489 Q2 | 52 | 34 | 93 | 1106 | 126 | 86 | 1.29 | 32.53 | |
34 | Journal of Visual Languages and Computing | journal | 0.467 Q2 | 0 | 0 | 0 | 0 | 0 | 0 | 0.00 | 0.00 | |
35 | Displays | journal | 0.441 Q2 | 66 | 35 | 111 | 885 | 187 | 110 | 1.61 | 25.29 | |
36 | Computers and Graphics | journal | 0.436 Q2 | 82 | 119 | 276 | 3472 | 510 | 247 | 1.57 | 29.18 | |
37 | Journal of Interactive Learning Research | journal | 0.421 Q2 | 31 | 18 | 66 | 606 | 67 | 66 | 0.71 | 33.67 | |
38 | Computer Methods in Biomechanics and Biomedical Engineering | journal | 0.418 Q2 | 67 | 281 | 370 | 4226 | 406 | 366 | 0.92 | 15.04 | |
39 | AI and Society | journal | 0.416 Q3 | 45 | 60 | 162 | 1356 | 163 | 150 | 0.77 | 22.60 | |
40 | Social Network Analysis and Mining | journal | 0.398 Q3 | 48 | 21 | 27 | 747 | 78 | 25 | 2.89 | 35.57 | |
41 | Cognition, Technology and Work | journal | 0.396 Q3 | 52 | 30 | 69 | 972 | 73 | 67 | 0.91 | 32.40 | |
42 | Entertainment Computing | journal | 0.384 Q3 | 39 | 16 | 50 | 509 | 73 | 44 | 1.13 | 31.81 | |
43 | Virtual Reality | journal | 0.360 Q3 | 64 | 35 | 75 | 1040 | 126 | 69 | 1.56 | 29.71 | |
44 | Presence: Teleoperators and Virtual Environments | journal | 0.345 Q3 | 101 | 34 | 115 | 1315 | 222 | 108 | 1.84 | 38.68 | |
45 | Journal on Multimodal User Interfaces | journal | 0.344 Q3 | 33 | 37 | 40 | 1434 | 94 | 36 | 2.29 | 38.76 | |
46 | Connection Science | journal | 0.340 Q3 | 49 | 9 | 56 | 328 | 61 | 52 | 0.89 | 36.44 | |
47 | Advanced Robotics | journal | 0.337 Q3 | 76 | 104 | 347 | 2450 | 423 | 329 | 1.10 | 23.56 | |
48 | Journal of Organizational and End User Computing | journal | 0.319 Q3 | 46 | 17 | 52 | 1179 | 62 | 51 | 1.14 | 69.35 | |
49 | International Journal of Computer Games Technology | journal | 0.318 Q3 | 23 | 9 | 51 | 333 | 75 | 48 | 1.11 | 37.00 | |
50 | New Review of Information Networking | journal | 0.318 Q3 | 16 | 8 | 18 | 269 | 20 | 15 | 1.11 | 33.63 |
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