Title | Type | SJR | H index | Total Docs. (2023) | Total Docs. (3years) | Total Refs. (2023) | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. (2023) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|
142 | Actes (IFSTTAR) | conference and proceedings | 0.112 | 2 | 0 | 113 | 0 | 8 | 109 | 0.15 | 0.00 | |
141 | Computational Social Networks | journal | 0.518 Q3 | 18 | 0 | 28 | 0 | 78 | 28 | 2.32 | 0.00 | |
140 | Foundations and Trends in Human-Computer Interaction | journal | 0.478 Q3 | 30 | 0 | 11 | 0 | 63 | 11 | 4.75 | 0.00 | |
139 | Fujitsu Scientific and Technical Journal | journal | 0.124 Q4 | 23 | 0 | 16 | 0 | 4 | 15 | 0.00 | 0.00 | |
138 | Information Technologies and International Development | journal | 0.268 Q4 | 5 | 0 | 2 | 0 | 6 | 2 | 0.00 | 0.00 | |
137 | Proceedings of the International Conference on New Interfaces for Musical Expression | conference and proceedings | 0.318 | 42 | 0 | 271 | 0 | 155 | 268 | 0.51 | 0.00 | |
136 | Proceedings of the International Ship Control Systems Symposium | conference and proceedings | 0.129 | 4 | 0 | 50 | 0 | 8 | 48 | 0.00 | 0.00 | |
135 | Virtual Creativity | journal | 0.124 Q4 | 5 | 5 | 48 | 134 | 12 | 32 | 0.33 | 26.80 | |
134 | International Journal of Mobile Human Computer Interaction | journal | 0.301 Q4 | 22 | 2 | 14 | 152 | 29 | 14 | 0.25 | 76.00 | |
133 | International Journal of Cognitive Informatics and Natural Intelligence | journal | 0.226 Q4 | 28 | 8 | 117 | 202 | 102 | 117 | 0.87 | 25.25 | |
132 | Designs for Learning | journal | 0.211 Q4 | 6 | 6 | 29 | 203 | 31 | 29 | 1.10 | 33.83 | |
131 | Body, Space and Technology | journal | 0.156 Q4 | 4 | 16 | 46 | 237 | 15 | 45 | 0.41 | 14.81 | |
130 | New Review of Information Networking | journal | 0.187 Q4 | 16 | 5 | 22 | 250 | 30 | 21 | 0.93 | 50.00 | |
129 | Behavioral Science and Policy | journal | 0.679 Q2 | 10 | 6 | 59 | 271 | 108 | 46 | 0.77 | 45.17 | |
128 | International Journal of Computer Games Technology | journal | 0.303 Q4 | 23 | 9 | 17 | 399 | 37 | 17 | 2.50 | 44.33 | |
127 | Presence: Teleoperators and Virtual Environments | journal | 0.273 Q4 | 101 | 9 | 71 | 419 | 81 | 68 | 0.69 | 46.56 | |
126 | Qwerty | journal | 0.324 Q4 | 9 | 14 | 37 | 419 | 54 | 33 | 0.87 | 29.93 | |
125 | International Journal of Automation and Smart Technology | journal | 0.119 Q4 | 14 | 21 | 27 | 450 | 8 | 27 | 0.00 | 21.43 | |
124 | International Journal of Technology and Human Interaction | journal | 0.203 Q4 | 23 | 10 | 120 | 479 | 135 | 120 | 0.73 | 47.90 | |
123 | Interactions | trade journal | 0.536 Q3 | 58 | 80 | 334 | 480 | 424 | 334 | 1.23 | 6.00 | |
122 | International Journal of Humanities and Arts Computing | journal | 0.164 Q4 | 14 | 14 | 44 | 501 | 23 | 39 | 0.59 | 35.79 | |
121 | Journal of Responsible Technology | journal | 0.506 Q3 | 8 | 14 | 44 | 515 | 104 | 44 | 2.36 | 36.79 | |
120 | Proceedings of the International Conference on Virtual Learning | conference and proceedings | 0.152 | 4 | 24 | 132 | 522 | 18 | 129 | 0.15 | 21.75 | |
119 | Journal of Medical Robotics Research | journal | 0.208 Q4 | 16 | 15 | 31 | 542 | 34 | 31 | 1.19 | 36.13 | |
118 | Brain-Computer Interfaces | journal | 0.417 Q3 | 22 | 11 | 39 | 550 | 83 | 38 | 2.03 | 50.00 | |
117 | Advances in Human-Computer Interaction | journal | 0.464 Q3 | 29 | 11 | 49 | 589 | 187 | 49 | 4.32 | 53.55 | |
116 | Somatechnics | journal | 0.328 Q4 | 16 | 14 | 59 | 624 | 52 | 50 | 1.08 | 44.57 | |
115 | Technoetic Arts | journal | 0.100 Q4 | 6 | 20 | 74 | 719 | 3 | 72 | 0.02 | 35.95 | |
114 | South African Computer Journal | journal | 0.213 Q4 | 11 | 21 | 54 | 742 | 37 | 48 | 0.52 | 35.33 | |
113 | i-com | journal | 0.335 Q3 | 12 | 19 | 80 | 769 | 143 | 70 | 1.90 | 40.47 | |
112 | International Journal of Cloud Applications and Computing | journal | 0.519 Q3 | 19 | 18 | 125 | 841 | 396 | 125 | 3.21 | 46.72 | |
111 | Informatsionno-Upravliaiushchie Sistemy | journal | 0.199 Q4 | 10 | 35 | 122 | 862 | 96 | 122 | 0.65 | 24.63 | |
110 | Interaction Design and Architecture(s) | journal | 0.295 Q4 | 19 | 21 | 120 | 896 | 148 | 120 | 1.08 | 42.67 | |
109 | Foundations and Trends in Machine Learning | journal | 37.044 Q1 | 39 | 3 | 13 | 897 | 955 | 13 | 100.11 | 299.00 | |
108 | Journal of Gaming and Virtual Worlds | journal | 0.279 Q4 | 17 | 18 | 45 | 920 | 36 | 42 | 0.75 | 51.11 | |
107 | Australasian Journal of Engineering Education | journal | 0.580 Q3 | 15 | 20 | 45 | 939 | 117 | 39 | 1.86 | 46.95 | |
106 | Journal of Interactive Learning Research | journal | 0.135 Q4 | 31 | 18 | 35 | 973 | 15 | 35 | 0.32 | 54.06 | |
105 | Journal on Multimodal User Interfaces | journal | 0.678 Q2 | 33 | 20 | 87 | 1037 | 297 | 82 | 3.03 | 51.85 | |
104 | Paladyn | journal | 0.589 Q3 | 26 | 28 | 74 | 1041 | 254 | 73 | 3.40 | 37.18 | |
103 | AI Open | journal | 8.119 Q1 | 16 | 21 | 46 | 1045 | 1720 | 44 | 18.17 | 49.76 | |
102 | Educar | journal | 0.339 Q3 | 11 | 32 | 94 | 1108 | 119 | 91 | 1.30 | 34.63 | |
101 | Interaction Studies | journal | 0.403 Q3 | 43 | 20 | 54 | 1127 | 103 | 52 | 1.06 | 56.35 | |
100 | IEEE Consumer Electronics Magazine | trade journal | 0.829 Q2 | 50 | 88 | 283 | 1143 | 1024 | 279 | 3.57 | 12.99 | |
99 | Digital Creativity | journal | 0.563 Q3 | 29 | 21 | 64 | 1214 | 123 | 62 | 1.83 | 57.81 | |
98 | IET Cyber-systems and Robotics | journal | 0.541 Q3 | 10 | 30 | 82 | 1225 | 195 | 79 | 1.85 | 40.83 | |
97 | Proceedings of the World Congress on Electrical Engineering and Computer Systems and Science | conference and proceedings | 0.107 | 1 | 85 | 62 | 1228 | 6 | 60 | 0.10 | 14.45 | |
96 | Wearable Technologies | journal | 0.919 Q2 | 12 | 28 | 54 | 1236 | 236 | 53 | 3.89 | 44.14 | |
95 | Human Technology | journal | 0.430 Q3 | 14 | 24 | 50 | 1241 | 135 | 47 | 2.82 | 51.71 | |
94 | Journal of Machine and Computing | journal | 0.103 Q4 | 6 | 50 | 48 | 1333 | 33 | 48 | 0.69 | 26.66 | |
93 | CCF Transactions on Pervasive Computing and Interaction | journal | 0.690 Q2 | 13 | 27 | 85 | 1337 | 293 | 82 | 2.80 | 49.52 |
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