| Title | Type | SJR |
H index | Total Docs. (2016) | Total Docs. (3years) | Total Refs. | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Computers in Human Behavior | journal | 1.595 Q1 | 111 | 892 | 1687 | 50747 | 7389 | 1588 | 4.29 | 56.89 | ![]() |
| 2 | IET Control Theory and Applications | journal | 1.247 Q1 | 85 | 286 | 772 | 9285 | 2340 | 764 | 2.89 | 32.47 | ![]() |
| 3 | Behaviour and Information Technology | journal | 0.733 Q1 | 56 | 112 | 331 | 4344 | 599 | 284 | 1.93 | 38.79 | ![]() |
| 4 | Computer Methods in Biomechanics and Biomedical Engineering | journal | 0.505 Q2 | 45 | 178 | 848 | 5420 | 839 | 732 | 1.30 | 30.45 | ![]() |
| 5 | Computers and Graphics | journal | 0.476 Q2 | 54 | 108 | 331 | 3554 | 525 | 302 | 1.59 | 32.91 | ![]() |
| 6 | Advanced Robotics | journal | 0.465 Q2 | 49 | 118 | 380 | 3425 | 486 | 364 | 1.22 | 29.03 | ![]() |
| 7 | Connection Science | journal | 0.293 Q3 | 35 | 24 | 63 | 976 | 73 | 55 | 1.11 | 40.67 | ![]() |
| 8 | Virtual Reality | journal | 0.280 Q3 | 33 | 26 | 72 | 741 | 67 | 67 | 0.91 | 28.50 | ![]() |
| 9 | Digital Creativity | journal | 0.249 Q3 | 14 | 30 | 85 | 999 | 53 | 80 | 0.38 | 33.30 | ![]() |
| 10 | New Review of Information Networking | journal | 0.228 Q3 | 10 | 11 | 35 | 328 | 10 | 34 | 0.22 | 29.82 | ![]() |
| 11 | 7th European Conference on Games Based Learning, ECGBL 2013 | conference and proceeding | 0.143 | 4 | 0 | 100 | 0 | 39 | 98 | 0.00 | 0.00 | ![]() |
| 12 | Technoetic Arts: a journal of speculative research | journal | 0.110 Q4 | 2 | 27 | 100 | 452 | 5 | 93 | 0.06 | 16.74 | ![]() |
| 13 | Machine Learning in Water Systems - AISB Convention 2013 | conference and proceeding | 0.105 | 1 | 0 | 8 | 0 | 0 | 5 | 0.00 | 0.00 | ![]() |
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Scimago Lab, Copyright 2007-2017. Data Source: Scopus®