Title | Type | SJR | H index | Total Docs. (2022) | Total Docs. (3years) | Total Refs. (2022) | Total Cites (3years) | Citable Docs. (3years) | Cites / Doc. (2years) | Ref. / Doc. (2022) | %Female (2022) | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Virtual and Physical Prototyping | journal | 1.871 Q1 | 70 | 60 | 112 | 3368 | 1242 | 109 | 11.84 | 56.13 | 22.59 | |
2 | IACR Transactions on Cryptographic Hardware and Embedded Systems | journal | 1.720 Q1 | 42 | 79 | 198 | 3854 | 1388 | 198 | 6.26 | 48.78 | 18.68 | |
3 | Journal of Cheminformatics | journal | 1.630 Q1 | 83 | 85 | 246 | 3903 | 2138 | 239 | 9.01 | 45.92 | 35.92 | |
4 | Developments in the Built Environment | journal | 1.556 Q1 | 23 | 40 | 57 | 2224 | 537 | 57 | 9.42 | 55.60 | 35.51 | |
5 | Computational Visual Media | journal | 1.488 Q1 | 27 | 40 | 101 | 2332 | 746 | 98 | 7.47 | 58.30 | 35.64 | |
6 | Visualization in Engineering | journal | 0.906 Q1 | 29 | 0 | 1 | 0 | 8 | 1 | 0.00 | 0.00 | 0.00 | |
7 | Journal of Computational Design and Engineering | journal | 0.850 Q1 | 45 | 139 | 220 | 8695 | 1404 | 219 | 5.40 | 62.55 | 24.20 | |
8 | Visual Informatics | journal | 0.790 Q1 | 22 | 30 | 80 | 1739 | 270 | 80 | 3.33 | 57.97 | 30.30 | |
9 | Virtual Reality and Intelligent Hardware | journal | 0.746 Q2 | 20 | 37 | 110 | 1565 | 479 | 108 | 3.45 | 42.30 | 26.72 | |
10 | International Journal of Computer Games Technology | journal | 0.739 Q2 | 23 | 5 | 18 | 209 | 100 | 18 | 2.50 | 41.80 | 18.18 | |
11 | Visual Computing for Industry, Biomedicine, and Art | journal | 0.700 Q2 | 19 | 30 | 80 | 1188 | 349 | 78 | 2.93 | 39.60 | 34.51 | |
12 | International Journal of Design | journal | 0.597 Q2 | 52 | 20 | 58 | 1506 | 163 | 56 | 2.35 | 75.30 | 51.43 | |
13 | Journal of Imaging | journal | 0.595 Q2 | 43 | 328 | 509 | 16301 | 1968 | 504 | 3.86 | 49.70 | 27.56 | |
14 | IEEE Computer Graphics and Applications | journal | 0.562 Q2 | 102 | 76 | 227 | 1091 | 465 | 203 | 1.71 | 14.36 | 28.99 | |
15 | IET Software | journal | 0.404 Q2 | 48 | 38 | 174 | 1954 | 372 | 168 | 2.21 | 51.42 | 29.71 | |
16 | Graphical Models | journal | 0.318 Q3 | 61 | 18 | 84 | 845 | 154 | 84 | 2.02 | 46.94 | 36.51 | |
17 | International Journal of Serious Games | journal | 0.312 Q3 | 12 | 29 | 84 | 1222 | 140 | 71 | 1.55 | 42.14 | 42.86 | |
18 | Radioelectronic and Computer Systems | journal | 0.307 Q3 | 10 | 62 | 124 | 2390 | 202 | 124 | 2.09 | 38.55 | 25.58 | |
19 | Advances in Computational Design | journal | 0.270 Q3 | 15 | 21 | 68 | 853 | 107 | 68 | 1.86 | 40.62 | 26.47 | |
20 | International Journal of Computing and Digital Systems | journal | 0.231 Q3 | 16 | 208 | 322 | 8041 | 449 | 322 | 1.23 | 38.66 | 31.42 | |
21 | Grafica | journal | 0.216 Q3 | 3 | 19 | 46 | 450 | 27 | 46 | 0.72 | 23.68 | 59.26 | |
22 | Computer Science | journal | 0.199 Q4 | 10 | 24 | 72 | 942 | 71 | 72 | 0.85 | 39.25 | 22.22 | |
23 | Journal of Graphic Engineering and Design | journal | 0.195 Q4 | 7 | 15 | 38 | 442 | 38 | 38 | 0.73 | 29.47 | 34.15 | |
24 | Artnodes | journal | 0.173 Q4 | 8 | 34 | 90 | 912 | 39 | 88 | 0.46 | 26.82 | 37.25 | |
25 | Journal of WSCG | journal | 0.173 Q4 | 12 | 51 | 92 | 1262 | 43 | 92 | 0.55 | 24.75 | 15.44 | |
26 | Body, Space and Technology | journal | 0.161 Q4 | 4 | 21 | 39 | 308 | 21 | 39 | 0.48 | 14.67 | 68.97 | |
27 | Temes de Disseny | journal | 0.106 Q4 | 3 | 8 | 30 | 287 | 9 | 28 | 0.38 | 35.88 | 82.35 | |
28 | Artifact | journal | 0.105 Q4 | 2 | 8 | 22 | 236 | 2 | 15 | 0.14 | 29.50 | 88.89 | |
29 | Frontiers in Virtual Reality | journal | 22 | 203 | 200 | 11679 | 810 | 193 | 4.05 | 57.53 | 36.90 | ||
30 | Iraqi Journal for Computer Science and Mathematics | journal | 11 | 29 | 16 | 910 | 46 | 16 | 2.88 | 31.38 | 26.67 | ||
31 | Tehnicki Glasnik | journal | 8 | 84 | 82 | 1995 | 134 | 82 | 1.63 | 23.75 | 26.21 |
Follow us on @ScimagoJR
Scimago Lab, Copyright 2007-2024. Data Source: Scopus®